SystemTranslatorubg_3d2d_create_translatorubg_3d2d_update_translatorMesh Trackerubg_3d2d_create_meshtrackerubg_3d2d_destroy_meshtrackerubg_3d2d_update_meshtrackerubg_3d2d_update_meshtracker_matrixubg_3d2d_update_meshtracker_vbufferGettersTranslatorubg_3d2d_get_translator_matrix_viewubg_3d2d_get_translator_matrix_projectionubg_3d2d_get_translator_matrix_view_invubg_3d2d_get_translator_matrix_proj_invubg_3d2d_get_translator_viewportMesh Trackerubg_3d2d_get_meshtracker_intersectionsubg_3d2d_get_meshtracker_triangle_idsubg_3d2d_get_meshtracker_triangle_pointsubg_3d2d_get_meshtracker_intercepted_boundsTranslationsubg_3d2d_translation_to_positionubg_3d2d_translation_to_position_vubg_3d2d_position_to_rayCollision CheckingPrimitivesubg_3d2d_ray_to_planeubg_3d2d_ray_to_plane_vubg_3d2d_ray_to_triangleubg_3d2d_ray_to_triangle_vubg_3d2d_ray_to_triangle_transformedubg_3d2d_ray_to_triangle_transformed_vubg_3d2d_ray_to_blockubg_3d2d_ray_to_block_vubg_3d2d_ray_to_block_transformedubg_3d2d_ray_to_block_transformed_vMeshesubg_3d2d_ray_to_meshubg_3d2d_ray_to_mesh_bounds
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